package	com.l2dot.gameserver.model.actor.instance;

import java.util.Vector;
import java.util.concurrent.ScheduledFuture;

import com.l2dot.gameserver.ThreadPoolManager;
import com.l2dot.gameserver.datatables.NpcBufferSkillIdsTable;
import com.l2dot.gameserver.datatables.SkillTable;
import com.l2dot.gameserver.model.L2Effect;
import com.l2dot.gameserver.model.L2ItemInstance;
import com.l2dot.gameserver.model.L2Skill;
import com.l2dot.gameserver.network.serverpackets.MagicSkillUser;
import com.l2dot.gameserver.skills.Formulas;
import com.l2dot.gameserver.templates.L2NpcTemplate;
import com.l2dot.gameserver.util.FloodProtector;
import com.l2dot.util.Rnd;






/**
 * L2NpcBufferInstance
 * 
 * @author FBIAgent
 */

public class L2NpcBufferInstance extends L2NpcInstance
{
	private class BuffTask implements Runnable
	{
		private Boolean _buffing = false;
		private L2NpcBufferInstance _me = null;
		private Vector<L2PcInstance> _playerInstances = new Vector<L2PcInstance>();
		private Vector<Integer> _skillIds = new Vector<Integer>();
		private Vector<Integer> _skillLevels = new Vector<Integer>();
		private ScheduledFuture _task = null;

		public BuffTask(L2NpcBufferInstance me)
		{
			_me = me;
			_task = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(this, 100, 100);
		}
		
		public void addBuff(L2PcInstance playerInstance, int skillId, int skillLevel)
		{
			synchronized (_playerInstances)
			{
				_playerInstances.add(playerInstance);
				_skillIds.add(skillId);
				_skillLevels.add(skillLevel);
			}
		}

		public void run()
		{
			boolean abort = false;

			synchronized (_buffing)
			{
				abort = _buffing;
				_buffing = true;
			}
			
			if (abort)
				return;
			
			try
			{
				Thread.sleep(1);
			}
			catch (InterruptedException ie)
			{}

			int index = -1;
			L2PcInstance playerInstance = null;
			int skillId = 0;
			int skillLevel = 0;

			synchronized (_playerInstances)
			{
				index = _skillIds.size() - 1;

				if (index != -1)
				{
					index = Rnd.get(_skillIds.size());
					playerInstance = _playerInstances.get(index);
					skillId = _skillIds.get(index);
					skillLevel = _skillLevels.get(index);
				}
			}
				
			if (index == -1)
				return;

			L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLevel);
				
			if (playerInstance != null && skill != null)
			{
				//if (_me.isInsideRadius(playerInstance.getX(), playerInstance.getY(), skill.getCastRange(), true))
				//continue;

				int skillTime = Formulas.getInstance().calcMAtkSpd(_me, skill, skill.getHitTime());
				
				if (skill.isDance())
					_me.broadcastPacket(new MagicSkillUser(_me, _me, skillId, skillLevel, skillTime, 0));
				else
					_me.broadcastPacket(new MagicSkillUser(_me, playerInstance, skillId, skillLevel, skillTime, 0));
					
				long continueTime = System.currentTimeMillis() + skillTime;

				while (continueTime >= System.currentTimeMillis())
				{
					try
					{
						Thread.sleep(1);
					}
					catch (InterruptedException ie)
					{}
				}
					
				L2Effect[] effects = playerInstance.getAllEffects();

				if (effects != null)
				{
					for (L2Effect e : effects)
					{
						if (e != null && skill != null)
						{
							if (e.getSkill().getId() == skill.getId())
								e.exit();
						}
					}
				}

				skill.getEffects(playerInstance, playerInstance);
			}
			else
				System.out.println("NpcBuffer warning(" + getNpcId() + " at " + getX() + ", " + getY() + ", " + getZ() + "): Skill or Player null!");
				
			synchronized (_playerInstances)
			{
				_playerInstances.remove(index);
				_skillIds.remove(index);
				_skillLevels.remove(index);
			}
			
			synchronized (_buffing)
			{
				_buffing = false;
			}
		}

		protected void stopTask()
		{
			if (_task != null)
			{
				_task.cancel(true);
				_task = null;
			}
		}
	}
	
	private BuffTask _buffTaskInstance = null;

	public L2NpcBufferInstance(int objectId, L2NpcTemplate template)
	{
		super(objectId, template);
		_buffTaskInstance = new BuffTask(this);
	}

	@Override
	public String getHtmlPath(int npcId, int val)
	{
		String pom = "";
		if (val == 0)
			pom = "" + npcId;
		else
			pom = npcId + "-" + val;
		
		return "data/html/mods/buffer/" + pom + ".htm";
	}

	@Override
	public void deleteMe()
	{
		_buffTaskInstance.stopTask();
		_buffTaskInstance = null;
		super.deleteMe();
	}

	@Override
    public void onBypassFeedback(L2PcInstance playerInstance, String command)
    {
    	if (playerInstance == null)
    		return;
    	int npcId = getNpcId();
    	if (command.startsWith("npc_buffer_heal"))
    	{
        	if (!FloodProtector.getInstance().tryPerformAction(playerInstance.getObjectId(), FloodProtector.PROTECTED_STUCK_BUFF))
            {
            	_log.warning("[NPC Buffer]Player "+playerInstance.getName()+" has performed a buff request too fast");
    			playerInstance.sendMessage("You have performed a buff request too fast.");
            	return;
            }
    		if (playerInstance.getCurrentHp() == 0 || playerInstance.getPvpFlag() > 0)
    		{
    			playerInstance.sendMessage("You can't do that in combat!!!");
    		}
    		else
    		{
				playerInstance.setCurrentCp(playerInstance.getMaxCp());
				playerInstance.setCurrentHp(playerInstance.getMaxHp());
				playerInstance.setCurrentMp(playerInstance.getMaxMp());
    		}
		}
    	if (command.startsWith("npc_buffer_cancel"))
    	{
        	if (!FloodProtector.getInstance().tryPerformAction(playerInstance.getObjectId(), FloodProtector.PROTECTED_STUCK_BUFF))
            {
            	_log.warning("[NPC Buffer]Player "+playerInstance.getName()+" has performed a buff request too fast");
    			playerInstance.sendMessage("You have performed a buff request too fast.");
            	return;
            }
    		if (playerInstance.getCurrentHp() == 0 || playerInstance.getPvpFlag() > 0)
    		{
    			playerInstance.sendMessage("You can't do that!!!");
    		}
    		else
    		{
    			removeAllBuffs(playerInstance);
    		}
		}
    	if (command.startsWith("npc_buffer_buff"))
        {
        	if (!FloodProtector.getInstance().tryPerformAction(playerInstance.getObjectId(), FloodProtector.PROTECTED_STUCK_BUFF))
            {
            	_log.warning("[NPC Buffer]Player "+playerInstance.getName()+" has performed a buff request too fast");
    			playerInstance.sendMessage("You have performed a buff request too fast.");
    			return;
            }
    		String[] params = command.split(" ");
       		int skillId = Integer.parseInt(params[1]);
       		int[] skillInfos = NpcBufferSkillIdsTable.getInstance().getSkillInfo(npcId, skillId);
       		
       		if (skillInfos == null)
       		{
       			System.out.println("NpcBuffer warning(" + npcId + " at " + getX() + ", " + getY() + ", " + getZ() + "): Player " + playerInstance.getName() + " tried to use skill(" + skillId + ") not assigned to npc buffer!");
       			return;
       		}

     		int skillLevel = skillInfos[0];
     		int skillFeeId = skillInfos[1];
     		int skillFeeAmount = skillInfos[2];

     		if (skillFeeId != 0) // take some item?
     		{
     			if (skillFeeAmount == 0)
     			{
     				System.out.println("NpcBuffer warning(" + npcId + " at " + getX() + ", " + getY() + ", " + getZ() + "): Fee amount of skill(" + skillId + ") fee id(" + skillFeeId + ") is 0!");
     				return;
     			}
     	        
     			L2ItemInstance itemInstance = playerInstance.getInventory().getItemByItemId(skillFeeId);

     			if (itemInstance == null || (!itemInstance.isStackable() && playerInstance.getInventory().getInventoryItemCount(skillFeeId, -1) < skillFeeAmount))
     			{
     				playerInstance.sendMessage("You do not have enought items!");
     				return;
     			}

     			if (itemInstance.isStackable())
     			{
     				if (!playerInstance.destroyItemByItemId("Npc Buffer", skillFeeId, skillFeeAmount, playerInstance.getTarget(), true))
     				{
     					playerInstance.sendMessage("You do not have enought items!");
     					return;
     				}
     			}
     			else
     			{
     				for (int i=0;i<skillFeeAmount;i++)
     					playerInstance.destroyItemByItemId("Npc Buffer", skillFeeId, 1, playerInstance.getTarget(), true);
     			}
     		}
     		
            L2Skill skill;
            skill = SkillTable.getInstance().getInfo(skillId, skillLevel);
            skill.getEffects(playerInstance, playerInstance);
        }

    	showChatWindow(playerInstance, 0);
    }
	
	@SuppressWarnings("null")
	private void removeAllBuffs(L2PcInstance player)
	{

		if (player != null)
		{
			player.stopAllEffects();
			player.sendMessage("Your buffs were removed.");
		}
		else
		{
		}
	}
	
	
}